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View Full Version : i guess everyone in the US hates Gran Turismo :(


zxtwou2
06-06-2008, 05:39 AM
****disclaimer: this is NOT a place to compare forza to Gran Turismo. if you want to argue which is better, take it elsewhere...you may mention forza only in examples...i dont want this thread crapped on like my GT contest one was. we get it, some people like forza****

so anyway...i guess GT4 didn't do so hot in the US. Gran Turismo did good, GT2 didn't. GT3 did good, GT4 didn't. so with the new platform change..it seems GT5 should do good. those are just the stats for the Americans. the rest of the wolrd loved GT2 and GT4.

i heard a lot of complaining from people when GT4 came out that it didn't offer as many American cars. like the rest of the world wants to drive ugly, heavy, slow cornering American cars. granted...there were 30 types of civics, and 30 types of skylines, and only 2 mustangs..that's what the largest part of the market wants. Europe and Japan are where this game is popular...why? because the rest of the civilized world likes going fast in more directions than one. i'd take a light nimble car that can take the corners any day over a heavy mustang. i'm all about improving driver skill...and carrying momentum through the corners...not blowing away the straights.

well..it would seem the majority of people that buy racing games...teenagers and young adults...like to modify everything. i'm all for a little adjustability..but modding a car to the max just isn't that fun for me. i'd rather blow the doors off a McLaren SLR in a lotus exige left stock! learning the car, learning how to drive it fast..that's what the rest of the world realizes is fun..not adjusting everything so anybody could drive the car and win.

well..i embrace the Gran Turismo games! it also looks like the few things i was wanting out of it will be available too...even more cars...damage to the cars...lots of cool stuff!

also, one thing i like about GT..is you can drive a TON of cars...and it's not hard to buy them. in other games, like SRS, forza, etc...you spend so much of the game racing just for money to repair your car if it's beat up by having a competitor push you into the wall. what fun is a game where you are limited in advancing due to paying off damage? at least in GT4 you can make money by driving stock cars you pick up used very quickly. take a stock evo, race it in a few races in stock form..if you are good enough, you don't need to justify buying that 30,000 credit turbo kit. that's the kind of racing game i like!

Sony Computer Entertainment has announced the cumulative worldwide shipment of 50 million Gran Turismo games worldwide. This milestone was achieved thanks to the international release of Gran Turismo 5: Prologue, after selling 2.2 million copies after just a few weeks on store shelves in Europe, North America, and Asia. Here’s what series creator Kazunori Yamauchi had to say about the event:

“Initially, Gran Turismo was an ‘alternative’ racing game, kind of an outsider in the genre,” said Kazunori Yamauchi, Producer of Gran Turismo. “And we made it thinking that it would be okay as long as it reached out to ‘the select few who would agree with us.’ So this figure — 50 million units — is simply astounding. [ … ] I would really like to thank all the fans who have supported the Gran Turismo series over the years, for all their passion and love of the game. We’d like to continue making every effort to create cutting edge, high quality games, so that we don’t disappoint anyone’s expectations.”

-Kaz

Now, let’s break down the raw data and see how each game actually contributed to this total. I think you’ll find the results very interesting.



First of all, you may be surprised to see that Gran Turismo 4 actually sold fewer copies than any of the previous games, despite drastically improved visuals and unprecedented depth and variety of game play. However, it was the second game on the PlayStation 2, and the “wow-factor” of Gran Turismo 3′s visuals back in 2001 were not so unique to casual gamers four years later. If you look closely at the chart, that’s a trend that was also repeated with the first two games in the series on the original PlayStation. When the series hits a new console for the first time, it’s almost guaranteed to sell more than its predecessor, as Polyphony Digital flexes their creative muscles on new hardware. By the time the second game arrives, we see more new features and cars introduced, but the general populace is not visually stimulated enough to run to the store.

Of course, that’s not the case in Europe, where the numbers show an increasing demand for each game in the series. Unlike North America, nearly every European who bought Gran Turismo 3 also picked up Gran Turismo 4, and continue to lead the sales of Gran Turismo 5: Prologue. The series’ rising popularity in Europe also seems to be driving Sony’s marketing and promotional decisions. Europeans enjoyed a whirlwind tour with series creator Kazunori Yamauchi attending lavish launch parties in London, Madrid, and Germany, while the United States has yet to see even a television commercial. It will be interesting to see how Sony Computer Entertainment continues to promote the games as we slowly move towards the monumental release of Gran Turismo 5 in Europe and abroad - it could be the beginning of a strong focus on the Old World as the Gran Turismo franchise moves away from its homeland…

PHeller
06-06-2008, 06:14 AM
Damage
6-car field

When they removed all the "small cars" from Gran Turismo 3/4 that 1&2, it kinda killed it a little bit. I really enjoy all the little "non-sporty" cars that the first two games had.

capitalcrew
06-06-2008, 06:54 AM
I have GT something, its for ps1. I love it. My thing is I like racing the stock cars... then changing the car so much that suddenly it owns everything without trying. Then I go and do a race where I earn a rare car, sell it, and start driving a stock car all over again.

InsanezX2
06-06-2008, 07:47 AM
Damage
6-car field

When they removed all the "small cars" from Gran Turismo 3/4 that 1&2, it kinda killed it a little bit. I really enjoy all the little "non-sporty" cars that the first two games had.

GT 3 and 4 still had plenty of those small cars. GT5 has a 16 car field now, and that makes it a hell of a lot more fun.

The later GT games really shine with a good racing wheel. I just can't stand playing them with a controller anymore.

LunchBoxZX2
06-06-2008, 08:29 AM
I am a big fan of both the GT and the Forza franchises. One thing I AM welcoming to GT5 is damage modeling. While I fully understand the "fun factor" of being able to drive and not worry about wrecking or anything like that, GT has always been touted as a driving simulator. I don't see how being totally invincible is anything like a simulator. If I screw up and hit the wall at 120mph, I should see some consequences.

Having said all of that, I played GT5 Prologue, liked it, and will be buying the full version of the game.

I guess GT4 didn't really take off here because it was really just more of the same that GT3 offered back in '01. Yes it had some tweaks to the visuals, yes it had more races, but it wasn't really setting the bar that much higher. GT5 will hopefully do this.

The only thing I want them to change is that darn tire screeching sound, the one that sounds like a half-second eternal loop of something dying that they've been using for the past 3 games now haha.

For those of you who have yet to play GT5 Prologue, do yourself a favor and pick it up, it's fun and can be quite challenging.

zxtwou2
06-06-2008, 11:44 PM
the big thing for me is all the nostalgic race cars that are in the GT series too...but like i said, your typical American game buyer is looking more for a GTO or a Viper to mod up and race, rather than trying to pit a classic Triumph TR6 against maybe a modern day club car like a miata. but then again, i'm a racing purist more than i am a tuner.

pissdrunx16
06-07-2008, 12:44 AM
i play gt5 a bit its loads of fun.....